The point is, this was an era when the names weren’t standardized and varied from game to game. In case you’re not familiar, Eternia had gems like Demon Hammer for Tiger Blade and Sonic Blade for Demon Fang, and was also the first game in the series to use the word “Arte”, though it wasn’t adopted as the official series terminology for all characters’ special moves until Abyss. I can’t recall which was the next game to be available to English speakers, the fantranslated Tales of Phantasia for the SFC/SNES or the officially localized Tales of Eternia (then called Destiny II, not to be confused with the forthcoming Destiny 2), but both used an entirely different Arte naming schema than the original Destiny - Phantasia because Destiny’s naming often made little sense, and Eternia because lol Namco. Missile Sword for Majinken/Demon Fang) as well as names that have endured to this day (Tiger Blade for Kogahazan). That game had some really goofy Arte names (e.g. The first Tales game to come out in English was the original Tales of Destiny for the PSX back in 1998. Let me start by recounting the series history as it pertains to Arte naming. This will be another boring post where I rant obsessively about how Namco screws up yet another minor facet of our beloved series for all us hardcore nerd fans, etc., so if you aren’t interested, I would recommend leaving now as I won’t have anything else of interest to say. Tales of Xillia 2 is out! And as reasonably good as the localization seems in other regards (available now for your PS3!), I can’t help but groan at the recent continuing trend of absolutely miserable Arte naming. Continued abuse of our services will cause your IP address to be blocked indefinitely.Pretty much just don’t be Namco and you’ll be fine. Please fill out the CAPTCHA below and then click the button to indicate that you agree to these terms. If you wish to be unblocked, you must agree that you will take immediate steps to rectify this issue. If you do not understand what is causing this behavior, please contact us here. If you promise to stop (by clicking the Agree button below), we'll unblock your connection for now, but we will immediately re-block it if we detect additional bad behavior. Overusing our search engine with a very large number of searches in a very short amount of time.Using a badly configured (or badly written) browser add-on for blocking content.Running a "scraper" or "downloader" program that either does not identify itself or uses fake headers to elude detection.Using a script or add-on that scans GameFAQs for box and screen images (such as an emulator front-end), while overloading our search engine.There is no official GameFAQs app, and we do not support nor have any contact with the makers of these unofficial apps. Continued use of these apps may cause your IP to be blocked indefinitely. This triggers our anti-spambot measures, which are designed to stop automated systems from flooding the site with traffic. Some unofficial phone apps appear to be using GameFAQs as a back-end, but they do not behave like a real web browser does.Using GameFAQs regularly with these browsers can cause temporary and even permanent IP blocks due to these additional requests. If you are using Maxthon or Brave as a browser, or have installed the Ghostery add-on, you should know that these programs send extra traffic to our servers for every page on the site that you browse.The most common causes of this issue are: Your IP address has been temporarily blocked due to a large number of HTTP requests.
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